Tool Nº.01 · by Third AI Studios

SHOTLNE

The AI music-video studio.
By AI music artists, for AI music artists.

One studio · eight tools

Plan it, wire it, generate it, cut it.
Without leaving the board.

The Director: a shot with its look panel, cast, set, camera and lens, and the video model with live provider prices

01Direct

DRECTOR

Pick a director's look and a real rig: camera body, focal length, lens character, stop, film stock. The whole optical language rides every prompt, so your video holds one vision from the first frame to the last.

  • Director looks seed the rig, every axis stays tweakable
  • Cast, sets and props carry identity shot to shot
  • With Studio Plus, save your own looks and reuse them anywhere
The Grid: image and media cards wired into generators

02Compose

GRD

A node canvas where the pipeline is visible: wire characters, styles, references and prompts into generators, chain image into video, branch, compare, keep what works. Starter templates fold the common moves into one click.

  • Every model is a card; outputs feed the next input
  • Character and environment cards lock identity
  • Every removal saves a version you can restore
Build: the prompt bench with image, video and audio lanes, the model picker and the bench log

03Generate

BULD

The bench. One prompt slab, a rail of forty-four models with their real capabilities and dials, and the exact price of the run before you press generate, compared across every provider that carries the model.

  • Live cost preview and a cross-provider price compare
  • Fleet-learned speed and reliability next to every price
  • Every run logged: reuse the exact recipe later
Signal: the waveform timeline with timed lyrics and two shotlines of shot cards

04Cut

SGNAL

Your song is the timeline. Lyrics align to the waveform, every line takes a shot, and the cut builds on parallel shotlines: one main cut the player reads, side lanes for the alternates, shots dragged between them while the audio re-cuts itself underneath.

  • Hosted lyric alignment: drop a track, get a timeline
  • Every shot collects frames, audio and takes into a model-ready brief
  • One button sends the brief to the Grid; the finished take flows back
Pin: a storyboard wall of numbered frames for The Fifth Man

05Board

PN

The storyboard wall. Pin frames and notes, number the story, draw on it, then push it to the Grid or start a Signal cut from it.

Casting: the Sets tab with reusable locations

06Cast

CASTNG

Your reusable characters, places and objects: cast, sets and props with their angles, plus looks. Drop one into any shot and it stays consistent.

The Library: every generation filed in one grid

07Keep

LBRARY

Every generation, upload and reference filed automatically: browse it, bulk-select it, send it anywhere, re-run it.

The Toolbox: the model catalog and ViZ, small tools that run in the browser

08Finish

TOOLBOX

Small tools that run in your browser and spend nothing: the model catalog, ViZ and ViZ Montage, lyrics, provenance, mastering and MP3 export.

The part nobody else has

Your whole team.
One board. Live.

Shotline was built by two artists directing one video across two screens, so it had to be multiplayer from the ground up. Not file handoffs. Not exports. The same canvas, at the same time.

Live cursors and co-editing

See where your co-director is working, watch cards change as they change them, never merge anything.

Shared boards, real roles

Invite by handle or link, as editor or viewer. Renders land on the board, billing stays with whoever pressed generate.

Board chat

Talk where the work is. Every board carries its own thread, presence and unread state.

Community presets

Share looks, styles and atmospheres as codes anyone can import in one click.

And your agent

Bring your own AI onto the board.

Shotline runs an MCP server with 120 tools. Add it as a connector in Claude, ChatGPT or Codex, sign in, and your agent works next to you: it reads the song and the treatment, fills the Pin wall, casts, wires the Grid and lays shots on the timeline.

mcp.shotline.tools/mcp

  • Quoted first. Video and audio never run without an explicit yes, and neither do large or 4K images.
  • Budgets only go down. Set a budget per project; an agent can lower it, never raise it.
  • Off until you say. Pressing Run on your Grid follows the agent policy you set in the app, off by default.
  • Every edit undoable. Agent edits can be rolled back, and every removal on the Grid saves a version first.

The arsenal

Fifty-seven models.
Five providers.
And your own GPU.

Every model below runs on your own keys, at the provider's own listed rate, priced live and compared across carriers before every run.

Video 25

Seedance 2.5Seedance 2.0 + MiniSeedance 1.5 ProKling 3.0 + TurboKling O3Kling 2.5 TurboHailuo 3 + Max, Max Turbo, FastWAN 3.0Gemini Omni Flash 1.1 + Edit, ExtendOmniHuman 2.0Grok Imagine Video 1.5FLUX 3 + MaxLTX 2.3 Fast + ProLTX 2.3 Audio-VideoMMAudio Sound DesignCinema Studio 4.0

Image 11

GPT Image 2 + 2.5 Flare, 2.5 SunburstNano Banana 2.1Seedream 5.0 ProFLUX 3 ImageKrea 3Z-Image TurboMuse ImageRecraft V4 VectorSoul 2

Audio 8

Seed Audio 1.0Lyria 3 ProElevenLabs MusicMiniMax Music 3Mureka 9.5ElevenLabs Sound EffectsElevenLabs v4Gemini 3.8 Flash TTS

Finish 13

Kling O3 EditBiRefNet Matte, image + videoDepth Anything VideoVEED Lipsync v2LTX ReframeLoop VideoTopaz Creative + Generative UpscaleH3 Max RecastElevenLabs DialogueStem SeparationClean Audio

The dials

  • A reasoning dial on Krea 3 and FLUX 3 Max
  • Transparent backgrounds and masks on GPT Image 2.5
  • True SVG from Recraft V4 Vector, with style match and colour swatches
  • Multi-shot on Kling 3.0, native camera controls on Cinema Studio 4.0
  • Up to 30 reference images and 10 clips on Seedance 2.5
  • Lyrics on MiniMax Music 3 and Mureka 9.5, a voice picker for speech

Plus open-weights modes that run only on your own rented card: MiniMax H3 reference and keyframe, LTX 2.5 Fast and Dev, and the LTX 2.3 edit passes.

Hosted · billed per clip

Their cloud, your keys.

Five providers carry the catalog. You plug in the keys you already own and every generation is billed by the provider at their listed rate:

  • The compare card prices the shot on every carrier before you commit it, and routes to the cheapest automatically.
  • Your keys stay yours: the credits on them work outside Shotline too, on whatever else you build.
  • No plan floor, no expiring credit bucket, no markup on your own work.
fal.aiAtlasEvoLinkKieHiggsfield

Self-hosted · billed per hour Studio Plus

Your card, our pipeline.

Rent a GPU on your own account and the studio queues your shots onto it. A card charges by the hour, not per clip, and that changes what is possible:

  • Iteration stops being a per clip decision. Once the card is warm, the twentieth take costs almost nothing on top of the first.
  • Inputs the hosted endpoints do not sell: a shot can follow a reference clip frame for frame, or be built to match a sheet of your cast.
  • Restyle, inpaint, outpaint, clean plate, relight and upscale run on the same card, against footage you already have.

The gift line

A warm card is a card you can lend. Open your line and a friend moves a queued shot straight onto it: their job, your GPU, the result back to them, and your key never leaves your account. You set how far it goes and can close it any time. No money changes hands, it is a gift.

Vast.ai, on your own account

You are billed by the minute the card is up, on your own rental account, at whatever the market rate is that day. Shotline adds nothing to it and never routes you there on its own, because renting a card is a decision about a session, not about a clip.

What you get

Every tool comes standard.
Plus makes it your house.

Shotline never resells you generations. You bring the keys you already have, you pay each provider their own wholesale rate, and the studio shows you what a run costs before you make it. Studio Plus adds the parts that only make sense once the work is yours: your own presets, your own house style, and your own graphics card.

Studio and Studio Plus, feature by feature
StudioThe whole studio, on your keys. Studio PlusEverything, plus your own hardware.
The studio
Build, Director, Grid, Signal, Pin, Casting, Library and the Toolbox Included Included
One shared canvas per project, your whole team live on it Included Included
Casting: cast, sets and props, one face and one place in every shot Included Included
Live cost compare across every provider, before each run Included Included
Free in-browser tools: model catalog, lyrics, provenance, ViZ Montage, MP3 export Included Included
Song mastering in the browser: loudness, tone, match a reference Included Included
ViZ: music-reactive visuals, a full song in one render Included Included
ViZ+: 37 effects over your stills, cut to your song Included Included
Connect your own AI: 120 MCP tools, with spend guards and undo Included Included
Generations running at once 5 10
Streamer Studio: a live visuals booth, fired on the beat Not included Included
Your house style
Author your own styles, director looks, atmospheres and camera presets Not included Included
Your own prompt bible, steering the enhancer Not included Included
Wardrobe forge: many outfits, one consistent face Not included Included
The render lane
Hosted providers, on your own keys Included Included
The GPU lane: your rented card, driven by the studio Not included Included
The gift line: lend your warm card, or run a shot on a friend's Not included Included

Early access

We are picking 10 artists to finish V1 with us.

Not a waitlist. A crew. You get the full studio while it is still warm from the forge, we get the ten pairs of eyes that make it bulletproof. Two things are part of the deal, and we mean them:

01The credit

Everything you publish that was made during early access carries the short Made with Shotline clip we provide. Your work stays yours; the badge just says where it was forged.

02The reports

You actively report every issue you hit, right from the tool's built-in reporter. Ten artists who ship beat a thousand who lurk.

Where are you subscribed today? (pick any)

Image models you use most (pick any)

Video models you use most (pick any)

How much do you generate monthly? (pick one)

What would you make with it? (pick any)

Where in the world are you based? (pick one)

Open to collaborating with other testers during early access? (pick one)

Questions about Shotline? Write to [email protected]

Direct · Compose · Generate · Cut · Together

Apply for early access